摘要 |
PROBLEM TO BE SOLVED: To execute a performance using a chance pattern having high amusement.SOLUTION: A Pachinko game machine 100 repeats a plurality of temporary stops in a combination indicating variation of each identification pattern and losing, and then performs a stop in a combination indicating a jackpot lottery result. In the temporary stop of each identification pattern, the Pachinko game machine 100 executes a false continuation performance for executing the temporary stop in a combination indicating losing, where a display mode by a chance pattern overlapped onto each identification pattern results in a specific mode (hereinafter referred to as a "chance pattern"). In this case, a chance pattern control part 522b of the Pachinko game machine 100 overlaps the chance pattern onto an identification pattern of a kind corresponding to a degree of expectation. |