发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To provide a game machine capable of executing a continuous performance while suppressing an increase in the capacity of a storage part.SOLUTION: A sub control board is discriminatably set with a normal performance state, in which a continuous performance is not executed, and a continuous performance state which is established at each execution frequency of the continuous performance. When a variation pattern command is received from a main control board, the command is converted in the sub control board on the basis of a set performance state. In a performance determination table, one selected area group b is made to correspond to one conversion command, and the one selected area group b is constituted of a plurality of selected areas a belonging to the individual performance states. The command of a normal loss (8 seconds) is made to correspond to selected area groups b11-b14. The random number information is assigned such that only a selected area a11 in the selected area group b11, only selected areas a16 and a20 in the selected area groups b12 and b13, and only a selected area a25 in the selected area group b14 can be selected.</p>
申请公布号 JP2014155807(A) 申请公布日期 2014.08.28
申请号 JP20140026106 申请日期 2014.02.14
申请人 HEIWA CORP 发明人 FUSE KAZUYA
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址