发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To sustain a player's feeling of expectation even when a prescribed performance is executed in a case where a variable display of identification information does not turn out a specific display result.SOLUTION: The game machine reads ahead and determines whether or not a display result of a variable display of identification information turns out a specific display result, and, on the basis of the read-ahead determination result, executes a prescribed performance (e.g., a read-ahead forenotice performance) in a variable display of identification information before the variable display of identification information subject to the determination is started. Even when it is determined not to turn out the specific display result, the prescribed performance is executable. Further, in a variable display (e.g., a variable display of a forenotice object) of identification information to be executed after the variable display of the identification information in which the prescribed performance has been executed, a forenotice performance (e.g., a step-up forenotice performance) is executed at a higher ratio compared with that of the variable display of the identification information to be executed after the variable display of the identification information in which the prescribed performance has not been executed.</p>
申请公布号 JP2014155604(A) 申请公布日期 2014.08.28
申请号 JP20130028038 申请日期 2013.02.15
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;AKIYAMA DAISUKE
分类号 A63F7/02 主分类号 A63F7/02
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