发明名称 System and method for providing branded virtual objects in a virtual environment
摘要 A system, computer-readable storage medium storing at least one program, and a computer-implemented method for providing branded virtual objects in a virtual environment are presented. A game instance of a computer-implemented multiplayer online game is generated, where the game instance is associated with a virtual environment of a player. A graphical user interface to the player is provided, where the graphical user interface displays at least one branded virtual object for selection by the player, and where the branded virtual object corresponds to a real-world brand. Selection and placement of the branded virtual object in the virtual environment by the player is monitored. The virtual environment of the player is updated to include the branded virtual object.
申请公布号 US8814696(B2) 申请公布日期 2014.08.26
申请号 US201113174765 申请日期 2011.06.30
申请人 Zynga Inc. 发明人 Marsland John;Kapoor Revant;Anadu Emily;Levine Matt;Leo Edmund;Ocko Matthew Adam
分类号 A63F13/00;A63F9/24;H04L29/06;A63F13/12;A63F13/10;H04L29/08 主分类号 A63F13/00
代理机构 Schwegman Lundberg & Woessner, P.A. 代理人 Schwegman Lundberg & Woessner, P.A.
主权项 1. A computer-implemented method for providing branded virtual objects in a virtual environment, comprising: conducting an auction to identify a plurality of branded virtual objects for display in a virtual in-game environment, the auction being concluded between a game networking server and at least two advertising servers, each of the plurality of branded virtual objects having a revenue amount that indicates a respective value of in-game assets repeatedly producible during gameplay through operation of the branded virtual object, the conducting of the auction further comprising determining for each of the plurality of branded virtual objects, based at least in part on the corresponding revenue amount, a respective lower threshold for a bid associated with the branded virtual object; generating a game instance of a computer-implemented multiplayer online game, the game instance being associated with a virtual environment of a player; causing a graphical user interface to be provided to the player, the graphical user interface to display the plurality of branded virtual objects for selection by the player, the plurality of branded virtual objects corresponding to different real-world brands; monitoring selection and placement of at least one branded virtual object in the virtual environment by the player; and updating the virtual environment of the player to include the branded virtual object.
地址 San Francisco CA US