发明名称 Rivet mechanisms
摘要 A method and apparatus that utilizes techniques for modifying the game space of a video game displayed on a display screen by inserting structural elements which become part of the game space and can interact with various game characters.
申请公布号 US8814679(B2) 申请公布日期 2014.08.26
申请号 US201113156762 申请日期 2011.06.09
申请人 Nintendo Co., Ltd. 发明人 McNeely Brian;Petofalvi Steven;Russell Dean;Johnston Rory;Shimura Yukimi;Brodsky Philip
分类号 A63F9/24 主分类号 A63F9/24
代理机构 Nixon & Vanderhye P.C. 代理人 Nixon & Vanderhye P.C.
主权项 1. A method for modifying a game space displayed on a display screen comprising a touch panel on a surface thereof, by entering structural elements in the game space, said game space being associated with a video game, said method comprising: selecting a first block element in the game space by using an input device to touch on an area of the touch panel substantially corresponding to the first block element; forming a structural element originating from the first block element by dragging the input device from the area substantially corresponding to the first block element towards an area substantially corresponding to a second block element of the same type as that of the first block element in the game space; while continuously dragging the input device towards the area substantially corresponding to the second block element, reaching said area; releasing the input device from the touch panel, wherein after the release of the input device, the structural element is formed between the first block element and the second block element, wherein the type of the structural element formed between the first and the second block element depends on the type of the first and second block element.
地址 Kyoto JP