发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To provide a game machine capable of improving its operation even after the end of a period in which probability of permitting the transition of a specific state is high.SOLUTION: In a state in which an image shown in Fig. 112(b) is displayed on a liquid crystal display device 41, when a cursor position is in a Yes image 611 and operation of a performance button 18 is detected by a performance button detection switch 18sw, a sub-CPU 412 prepares reset of a bonus preparation state transition game number. Then, the sub-CPU 412 performs control to reset the bonus preparation state transition game number, in the case that a token is dropped in a token slot 6, or the like. Additionally, when an operation is performed to cancel resetting the bonus preparation state transition game number, the sub-CPU 412 performs control to cancel resetting the bonus preparation state transition game number.</p>
申请公布号 JP2014151081(A) 申请公布日期 2014.08.25
申请号 JP20130024872 申请日期 2013.02.12
申请人 KYORAKU SANGYO CO LTD 发明人 MORIMOTO MAKOTO ; KANIE KOGORO ; SASE HIROHISA ; NADAHARA TAKU
分类号 A63F5/04 主分类号 A63F5/04
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