摘要 |
<p>PROBLEM TO BE SOLVED: To entertain a player with performance using a holding image.SOLUTION: In a game machine, when game balls enter a first start pocket during variable display of performance symbols Ez1 to Ez3, the number of first holding information increases. When the number of first holding information increases, the game machine displays to a first holding display H1 showing the number of first holding information a new holding icon I. When the game machine determines a display mode of the holding icon I newly displayed on the basis of a result of prior determination to be a first special display mode ("a snowman having arms"), it displays the holding icon I in the first special display mode and changes the display mode of other holding icons I being displayed to a second special display mode (a hatched "snowman" in Figure) from a normal display mode.</p> |