发明名称
摘要 A processing unit, method, and medium for decompressing or generating textures within a graphics processing unit (GPU). The textures are compressed with a variable-rate compression scheme such as JPEG. The compressed textures are retrieved from system memory and transferred to local cache memory on the GPU without first being decompressed. A table is utilized by the cache to locate individual blocks within the compressed texture. A decompressing shader processor receives compressed blocks and then performs on-the-fly decompression of the blocks. The decompressed blocks are then processed as usual by a texture consuming shader processor of the GPU.
申请公布号 JP2014520328(A) 申请公布日期 2014.08.21
申请号 JP20140515991 申请日期 2012.06.14
申请人 发明人
分类号 G06T15/04 主分类号 G06T15/04
代理机构 代理人
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