发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To further improve game taste in a game machine of a type producing a high probability state on the basis of passage of a game ball through a specific area in a large winning hole.SOLUTION: When a game ball passes through a specific area in a large winning hole during a jackpot C, after the jackpot, the game machine sets a probability variable state, and when a game ball does not pass through the specific area, after the jackpot, sets a normal probability state. Regardless of whether a game ball passes through a specific area during a minor win, after the minor win, the game machine takes over a probability state before the minor win. Further, when a game ball enters a large winning hole, the game machine executes a ball-entry-time performance (S760 and 762) and, when a game ball passes through the specific area, executes a V-passage-time performance (S766 and 768). This configuration can provide a novel game property that, even when the game ball passes through the specific area, the probability variable state may not be produced, and suggest, to a player, a possibility that the probability variable state may be produced by the ball-entry-time performance and the V-passage-time performance so as to further improve the game taste.</p>
申请公布号 JP2014147574(A) 申请公布日期 2014.08.21
申请号 JP20130018678 申请日期 2013.02.01
申请人 TAIYO ELEC CO LTD 发明人 KATO MEGUMI ; KAWAZOE TOMOHISA
分类号 A63F7/02 主分类号 A63F7/02
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