发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To provide a game machine capable of setting a sound volume level desired by a player without increasing a processing load of a CPU.SOLUTION: Reproduction of a sound signal includes an operation for reproducing a plurality of pieces of original sound data with a plurality of reproduction channels, and an instruction of a reproduction mode includes a first instruction V1 which can independently set a reproduction sound volume of the original sound data, and a second instruction VT. First means (SS17, SS19) for changing the first instruction at suitable timing of performance progress on the basis of a performance scenario for regulating the progress of sound performance, and second means (ST57) for changing the second instruction on the basis of a player's switch operation are provided, and sound performance which is started within a prescribed time after the second means functions is started with sound volume corresponding to a player's switch operation (ST45).</p>
申请公布号 JP2014144061(A) 申请公布日期 2014.08.14
申请号 JP20130013409 申请日期 2013.01.28
申请人 FUJISHOJI CO LTD 发明人 ONO HIDEKI
分类号 A63F7/02 主分类号 A63F7/02
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