发明名称 SLOT MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To provide a slot machine which enables a player to play a game with expectations of being able to control it to a replay high probability state that is highly advantageous.SOLUTION: In the case where a special watermelon is won by internal lottery, a shifting spot (1) is stopped when stop operation is performed at first operation timing to stop "bell" on a prize winning line where a combination of symbols comprising a special watermelon in a right reel is stopped; a shifting point (2) is stopped when stop operation is performed at second operation timing to stop "red 7" on the prize winning line where the combination of symbols comprising the special watermelon is stopped. When the shifting point (1) stops, the game shifts to RT (1) which is more advantageous to the player than RT (0) and is smaller in the number of regulated games than RT (2). When the shifting point (2) stops, the game shifts to RT(2) which is more advantageous to the player than RT(0) and is larger in the number of regulated games than RT(1).</p>
申请公布号 JP2014140687(A) 申请公布日期 2014.08.07
申请号 JP20130269619 申请日期 2013.12.26
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
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