摘要 |
The present invention improves a friendship or a sense of collaboration of a plurality of players. A video game processing device (for example, a video game processing server (10), user equipment (21), or a video game processing system (100)) controls a performance of a video game in which a predetermined action effect is generated by executing a sequential action of the players. The video game processing device includes an action information storing unit (16a) to store action information where an executable action (for example, boss battle) corresponds to a support effect which is an effect generated in a video game based on the action. The video game processing device receives an action execution request from a player (X1) (for example, step S103), sets a support effect corresponding to the action execution request (for example, step S110), and generates the support effect set before receiving the corresponding action execution request (for example, step S104). |