发明名称 Local Game-Area Network System
摘要 A local game-area network includes a plurality of gaming devices and local game-area servers. Each local game-area server is associated with a corresponding gaming device. Each local game-area server in the local game-area network is operatively associated with every other local game-area server in the local game-area network. Additionally, one of the local game-area servers is a host local game-area server while the remaining gaming devices and associated local game-area servers are clients. Furthermore, the host status of the host local game-area server moves dynamically to an available local game-area server in the local game-area network in response to the host local game-area server becoming non-operational.
申请公布号 US2014206454(A1) 申请公布日期 2014.07.24
申请号 US201414220416 申请日期 2014.03.20
申请人 BALLY GAMING, INC. 发明人 Crowder, Jr. Robert W.;Patel Pravinkumar;Larsen Joshua D.
分类号 G07F17/32 主分类号 G07F17/32
代理机构 代理人
主权项 1. A local game-area network in a casino environment, the network comprising: a plurality of gaming device sub-systems in the local game-area network, each gaming device sub-system including a gaming device, a corresponding local game-area server, and a local game-area data storage medium; wherein each local game-area server is associated with a corresponding gaming device in each gaming device sub-system, and wherein each local game-area data storage medium is associated with a corresponding local game-area server in each gaming device sub-system; wherein each local game-area server in the local game-area network is operatively associated with every other local game-area server in the local game-area network; wherein a first of the local game-area servers is designated as an active game-area server that acts as a host, a second of the local game-area servers is designated as a back-up host, and the remaining local game-area servers act as clients, wherein only the local game-area servers and local game-area data storage mediums acting as the host and the back-up host are used to support the plurality of gaming devices, and the other local game-area servers and local game-area data storage mediums in the plurality of gaming device sub-systems are inactive; and wherein host status of the active local game-area server moves dynamically to the second local game-area server in response to the active local game-area server becoming non-operational; and wherein back-up host status move dynamically to one of the inactive local game-area servers and local game-area data storage mediums.
地址 LAS VEGAS NV US
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