摘要 |
A method, computer program product, and system is described. A score difference associated with an episode of a game is determined, wherein the score difference represents a difference between an actual score of a target player in the game episode and an actual score of a reference player in the game episode. A first adjusted score indicator associated with the game episode is determined, wherein the adjusted score indicator represents a sum of the score difference associated with the game episode and an estimated skill level of the reference player. An estimated skill level of the target player is determined, wherein the estimated skill level of the target player is based upon, at least in part, a weighted average of the first adjusted score indicator and one or more other adjusted score indicators. |
主权项 |
1. A computer-implemented method comprising:
determining, by one or more computing devices, a score difference associated with an episode of a game, wherein the score difference represents a difference between an actual score of a target player in the game episode and an actual score of a reference player in the game episode; determining, by the one or more computing devices, a first adjusted score indicator associated with the game episode, wherein the adjusted score indicator represents a sum of the score difference associated with the game episode and an estimated skill level of the reference player and wherein the estimated skill level of the reference player is based upon, at least in part, an iterative game skill estimation; determining, by the one or more computing devices, a weighted average of the first adjusted score indicator and one or more other adjusted score indicators based upon, at least in part, applying a multiplier to the adjusted score indicator; and determining, by the one or more computing devices, an estimated skill level of the target player, wherein the estimated skill level of the target player is based upon, at least in part, the weighted average. |