发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To suppress an increase in control load in a game machine executing notice performance.SOLUTION: A Pachinko machine 1 is provided with: start information storage menas 240 which can store the prescribed number of start information acquired when game balls enter start pockets 111a, 111b; ready-to-win performance determination means 210 for determining on the basis of ready-to-win determination random numbers whether or not to execute ready-to-win performance; notice performance determination means 210 for determining on the basis of the ready-to-win determination random numbers whether or not to execute notice performance which notifies in advance a result of winning lottery; and notice performance control means 151 which executes notice performance when it is determined by the notice performance determination means 210 that the notice performance is executed and variable display of performance symbols is performed based on start information stored in the higher rank than notice start information to be start information determined to execute the notice performance among start information stored to the start information storage means 240.</p>
申请公布号 JP2014131565(A) 申请公布日期 2014.07.17
申请号 JP20130213811 申请日期 2013.10.11
申请人 HEIWA CORP 发明人 FURUKOFU YASUSHI
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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