发明名称 DIFFERENCE ENGINE HYBRID GAME
摘要 Systems and methods in accordance with embodiments of the invention operate a difference engine hybrid game. The hybrid game includes a real world engine constructed to determine a randomly generated payout of real world credits from a wager in a gambling game, the payout determined using a paytable, an entertainment software engine constructed to execute an entertainment game providing one or more entertainment game variables based upon skillful execution of the entertainment game involving at least one player action, and a game world engine constructed to manage the entertainment software engine and communicate gameplay gambling event occurrences based upon skillful execution of the entertainment game involving the at least one player action that trigger a wager in the gambling game to the gambling game; wherein the game world engine utilizes a difference engine module constructed to determine the paytable of the real world engine used to determine the randomly generated payout, from among a plurality of paytables based on the one or more entertainment game variables of the entertainment game.
申请公布号 US2014200074(A1) 申请公布日期 2014.07.17
申请号 US201414214310 申请日期 2014.03.14
申请人 Gamblit Gaming, LLC 发明人 Arnone Miles;Cire Frank;Meyerhofer Eric;Ross Caitlyn
分类号 G07F17/32 主分类号 G07F17/32
代理机构 代理人
主权项 1. A hybrid game, comprising: an entertainment software engine constructed to: execute an entertainment game of skill;provide one or more entertainment game variables that affect a player's skillful play of the entertainment game involving one or more player actions; andgenerate one or more entertainment game outcomes on the basis of the one or more player actions; a real world engine constructed to provide one or more randomly generated outcomes of real world credits for one or more wagers of real world credits, wherein an amount of real world credits of the one or more randomly generated outcomes is determined using a paytable; and a game world engine coupled to the entertainment software engine and the real world engine, wherein the game world engine is constructed to: determine an amount of game world credits awarded to the player on the basis of the one or more entertainment game outcomes;determine the paytable of the real world engine from among a plurality of paytables on the basis of the one or more entertainment game variables of the entertainment game and the amount of game world credits awarded to the player;determine one or more gambling event occurrences based upon the one or more player actions; andtrigger the one or more wagers of real world credits in the real world engine on the basis of the determined one or more gambling event occurrences.
地址 Glendale CA US