摘要 |
User interface (UI) techniques, and more particularly to graphical user interface (GUI) techniques providing 3-dimensional (3-D) renditions. A method of displaying one or more graphical objects, the method being carried out in an electronic device, the device having processing circuitry, memory and a display device, the method comprising: obtaining first image data, the first image data defining at least one two-dimensional graphical component; performing a transformation operation on the first image data to generate second image data, the second image data defining, for the or each graphical component, a modified form of the graphical component; using said second image data, displaying the modified form whereby the or each graphical component has the appearance of having a component of dimension perpendicular the plane of the display device. Also disclosed method of displaying one or more moving graphical objects, the method being carried out in an electronic device, the device including processing circuitry, memory and a display device, the method comprising: obtaining first image data, the first image data defining at least one two-dimensional graphical component; for each of one or more instants during a predetermined time period, performing a transformation operation on the first image data to generate second image data, the second image data defining, for the or each graphical component, a modified form of the graphical component; and using said second image data, displaying the modified form; thereby at one more of said instants generating a rendition of the or each graphical component so as to appear to having a component of dimension perpendicular the plane of the display device, whereby the two-dimensional object appears to move within a three-dimensional space. This invention concerns GUIs employed by users to interact with electronic devices having a display f0b, in particular but not limited to hand-held devices with small screens. |