发明名称 CONTROLLING CROSS-APPLICATION WAGERING GAME CONTENT
摘要 A wagering game system and its operations are described herein. In embodiments, the operations can include determining content from both a first wagering game application and from a second wagering game application. The first and second wagering game applications can be independent wagering game applications played by a player account during a wagering game session. The operations can further include determining some portion of the second content (e.g., three-dimensional objects) that appears to originate from a second-application domain (e.g., from within confines of the second wagering game application), and presenting the portion of the second content within a first-application domain (e.g., within confines of the first wagering game application). In some embodiments, the operations can further include presenting the portion of the second content interacting with the first content within the first-application domain (e.g., presenting three-dimensional objects from the second application interacting with three-dimensional objects of the first application).
申请公布号 US2014194190(A1) 申请公布日期 2014.07.10
申请号 US201414203147 申请日期 2014.03.10
申请人 WMS Gaming, Inc. 发明人 Ansari Marwan Y.;Morgan, III Robert W.;Sylla Craig J.
分类号 G07F17/32 主分类号 G07F17/32
代理机构 代理人
主权项 1. A computer-implemented method comprising: presenting a first wagering game object within a first area of a graphical display, wherein a first wagering game application controls the first wagering game object within the first area, and wherein the first wagering game application runs concurrently with, but independently from, a second wagering game application during a wagering game session; determining a game trigger caused by wagering activity during the wagering game session; determining, from the first wagering game application, object attributes that identify the first wagering game object. generating, in response to the game trigger, a second wagering game object that possesses one or more of the object attributes of the first wagering game object; presenting the second wagering game object within a second area of the graphical display, wherein the second wagering game application controls the second area; and stopping the presenting of the first wagering game object within the first area of the first wagering game application concurrently with the presenting the second wagering game object within the second area causing a visual effect that appears to transfer the first wagering game object out of the first area into the second area.
地址 Waukegan IL US