发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of inhibiting a data amount of storage means from being increased.SOLUTION: Initial dynamic display setting means executes setting for starting dynamic display of a next variation pattern on the basis of a stop pattern of a preceding variation. After the setting by the initial dynamic display setting means, storage control means overwrites a pattern showing a winning/losing determination result of the next variation on the preceding stop pattern stored in storage means and stores the overwritten pattern in the storage means. Dynamic display stop means executes the stop of the dynamic display at timing when a stop pattern of a new lottery game determined by identification information determination means stored in the storage means is dynamically displayed. Thus, both stop patterns of the preceding variation and the next variation do not have to be stored about the stop pattern so that a data amount for being stored in a storage area of the storage means can be reduced. Then, the data amount of the storage means can effectively be inhibited from being increased.
申请公布号 JP2014128301(A) 申请公布日期 2014.07.10
申请号 JP20120286334 申请日期 2012.12.27
申请人 SANYO PRODUCT CO LTD 发明人 DAIGUJI HIROKI
分类号 A63F7/02 主分类号 A63F7/02
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