摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of favorably improving an attention degree of a game.SOLUTION: When a game ball enters any of a through-gate 35A and a special winning hole 52, a Pachinko machine 10 executes a performance for game rounds on a display screen 42a of a symbol display device 42. When a ball enters the special winning hole 52, a transfer lottery to an opening/closing execution mode for permitting a win of a special electric winning device 32 is executed. When a ball enters the special winning hole 52 during execution of the performance for the game rounds based on the entry of the through-gate 35A, the currently executing performance for the game rounds is replaced by one corresponding to the entry of the special winning hole 52. |