发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To suppress a player's getting bored with a game at an early stage.SOLUTION: On the basis of winning/losing determination means determining a first win, the frequency of lottery games determining a dynamic display mode of a lottery game continuously executed after the first winning lottery game from a specific dynamic display mode group is set by transition frequency setting means. A continuous dynamic display mode is configured by a display mode continuous from a dynamic display mode of a lottery game before the continuous dynamic display mode is displayed. Thereby, by winning the first win, a plurality of lottery games can be shown as one lottery game. Therefore, it has an effect of preventing a player from getting bored of the game at an early stage by increasing the interest in the game.
申请公布号 JP2014128536(A) 申请公布日期 2014.07.10
申请号 JP20130017883 申请日期 2013.01.31
申请人 SANYO PRODUCT CO LTD 发明人 ONO HIDEAKI
分类号 A63F7/02 主分类号 A63F7/02
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