摘要 |
Suggested in the present invention is a computer implementation method for streaming from the server of a simulated three-dimensional (3D) modeled object to a remote client. The computer implementation method includes: a step (S10) of receiving interaction performed by a user in a remote client, on a server; and a step (S20) including a step (210) of simulating a 3D modeled object based on the interaction, on the server, a step (S220) of converting the result of the simulation into at least one 2D image, a step (S240) of compressing the at least one 2D image, and a step (S260) of transmitting the at least one 2D image to a remote client. |