摘要 |
PROBLEM TO BE SOLVED: To provide a game machine enabling a player to play a game without feeling any annoyance even in frequent occurrence of a replay in normal-time.SOLUTION: A game state is set to be nearly consistently an internally-won bonus. A winning probability of a replay role of the internally-won bonus is set higher than normally, and then automatic bet processing is performed and a game medium loaded during the automatic bet processing is electronically stored when the game medium is loaded in the next game in winning of the replay role. |