发明名称 ASYNCHRONOUS INTERACTIVE GAME PLAY
摘要 Systems and methods of asynchronous interactive game play are described. In some embodiments, a method permits a first player to access a first game instance of a multiplayer online game and access a second game instance of the multiplayer online game. The second game instance is accessed at a first time. The first game instance is associated with the first player and the second game instance is associated with a second player. The method receives an identification of an in-game action performed by the first player in the second game instance while the first player accesses the second game instance. The second player is permitted to access the second game instance at a second time, which is later than the first time. The method causes display to the second player an identification of the in-game action performed by the first player in the second game instance.
申请公布号 US2014187328(A1) 申请公布日期 2014.07.03
申请号 US201414197834 申请日期 2014.03.05
申请人 Zynga Inc. 发明人 Reynolds Robert Brian;Foster Aaron Paul;Halka Daniel Edward;Kaufman Douglas Francis;Stephanouk Paul Eugene
分类号 A63F13/30 主分类号 A63F13/30
代理机构 代理人
主权项 1. A computer-implemented method comprising: permitting a first player to access a first game instance of a multiplayer online game, the first game instance associated with the first player; permitting the first player to access a second game instance of the multiplayer online game at a first time, the second game instance associated with a second player; receiving an identification of an in-game action performed by the first player in the second game instance while the first player accesses the second game instance; permitting the second player to access the second game instance at a second time, the second time being later than the first time; and causing display to the second player, using one or more processors, an identification of the in-game action performed by the first player in the second game instance.
地址 San Francisco CA US