发明名称 SLOT MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a slot machine, even when a prescribed condition is satisfied, capable of transferring a game state from a preparatory game state to a normal game state without causing contradiction.SOLUTION: The slot machine transfers a game state among a normal game state (RT1), a preparatory game state (RT0) capable of transferring to the normal game state, and an advantageous game state (RT2) that is transferable from the normal game state but not from the preparatory state. When a player wins, in the preparatory state, an SB as a winning combination that is different from a depressing-order bell and a depressing-order replay where a navigation performance for winning is executed, and in which no navigation performance is executed in RT0, if a stop switch is operated in depressing order coinciding with the depressing order corresponding to the SB, an SB winning or a failure outcome is derived. If a stop switch is operated in an order not coinciding with the depressing order corresponding to the SB, an SB missed outcome is derived. When the SB missed outcome is derived regardless whether the current game state is an AT control or not, the game state is transferred from the preparatory game state to the normal game state.
申请公布号 JP2014117330(A) 申请公布日期 2014.06.30
申请号 JP20120272478 申请日期 2012.12.13
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;KAJIWARA RYO
分类号 A63F5/04 主分类号 A63F5/04
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