发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To further improve interest in a game by a notice performance.SOLUTION: When it is determined that a game machine executes a notice performance on the basis of that it is newly determined whether or not a game state comes into a prescribed advantageous state (e.g. a big win game state) in a state that the game machine does not start the notice performance after a performance-controlling microcomputer determines to execute the notice performance when having determined that the game state does not come into the prescribed advantageous state, the performance-controlling microcomputer executes the newly determined notice performance without executing the already determined notice performance.
申请公布号 JP2014113393(A) 申请公布日期 2014.06.26
申请号 JP20120271059 申请日期 2012.12.12
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;TAKABAYASHI SHINGO;SAITO KEISUKE;SAKADO JUNICHI;HINOKIMORI TSUNEO
分类号 A63F7/02 主分类号 A63F7/02
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