发明名称 Cloud-Based Game Slice Generation and Frictionless Social Sharing with Instant Play
摘要 Methods and system for processing a game slice of a game includes presenting a plurality of games on a display. Each game is associated with a plurality of game slices and each game slice is a pre-selected portion of the game. Passive selection activity is detected proximate to an initial image of a game. In response, a primary video segment of a game slice of the game is rendered. During the rendering of the primary video segment, active selection activity is detected for the primary video segment. The active selection activity causes executable code of the game slice to be loaded to allow playing of an unlocked subset of the game within the game slice. The plays of the unlocked subset of the game within the game slice are recorded to define secondary video segments. The secondary video segments are posted for sharing with users of a social network.
申请公布号 US2014179426(A1) 申请公布日期 2014.06.26
申请号 US201313797900 申请日期 2013.03.12
申请人 Perry David;Miura Victor Octav Suba;Benedetto Warren 发明人 Perry David;Miura Victor Octav Suba;Benedetto Warren
分类号 A63F13/00 主分类号 A63F13/00
代理机构 代理人
主权项 1. A computer-generated method for processing game slices over a cloud game network, comprising: presenting a plurality of games on a display, each game being identified by an initial image and being associated with a plurality of game slices, each game slice being a pre-selected portion of the game that is less than an entire part of the game, wherein each game slice is user defined from selected ones of the games; detecting passive selection activity proximate to the initial image of one of the plurality of games, the passive selection causing rendering of a primary video segment for the one of the plurality of game slices; detecting active selection activity for the primary video segment during the rendering of the primary video segment, the active selection activity loading executable code of the game slice at the cloud game network; rendering the executable code of the game slice to enable instant play of an unlocked subset of the game associated with the game slice; enabling sharing of selected ones of the game slices with users over a network; recording one or more plays of the unlocked subset of the game, each recorded play of the unlocked subset defining a secondary video segment, the method being executed by a processor.
地址 Monarch Beach CA US