发明名称 PROGRAMMABLE BLENDING IN MULTI-THREADED PROCESSING UNITS
摘要 A technique for efficiently rendering content reduces each complex blend mode to a series of basic blend operations. The series of basic blend operations are executed within a recirculating pipeline until a final blended value is computed. The recirculating pipeline is positioned within a color raster operations unit of a graphics processing unit for efficient access to image buffer data.
申请公布号 US2014176568(A1) 申请公布日期 2014.06.26
申请号 US201213723092 申请日期 2012.12.20
申请人 NVIDIA CORPORATION 发明人 BASTOS Rui;Kilgard Mark J.;McKnight William Craig;Duluk Jerome F.;Souillot Pierre;Kirkland Dale L.;Amsinck Christian;Detmer Joseph;Rouet Christian;Bittel Don
分类号 G06T1/20 主分类号 G06T1/20
代理机构 代理人
主权项 1. A method for performing a programmable blend operation, the method comprising: receiving source pixel data and destination pixel data for processing; determining whether a first blend operation is required based on whether an early-out condition exists; and if the early-out condition does not exit, and a first blend operation is required, then performing the first blend operation based on the source pixel data and destination pixel data to generate a first blend result, or if the early-out condition exists, and a first blend operation is not required, then performing a by-pass operation and storing the source pixel data or destination pixel data to a render target.
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