摘要 |
<p>Disclosed are "graphics overrides." An override accepts (300) a stream of graphics commands as produced by an application (108, 110, 112) and then modifies (304) the stream before it is rendered (310) by the GPU (120). Different overrides perform different modifications. One override can modify a stream of graphics commands in response to another stream. Overrides can enforce conformity with a visual paradigm and, by being modified, can support a change to that paradigm without requiring the applications to change. Overrides can monitor the entire computing environment and improve the response to that environment of a particular application: For example, an override monitors (506) frames as they are produced by an application. If the application cannot keep up (510) with a fixed frame rate, then the override produces (508) "synthetic" frames (604, 608, 610, 612) to take the place of missing frames. Overrides are not restricted to fixing existing problems. Rather, applications can be developed that depend upon (700, 800) the presence of overrides.</p> |