发明名称 |
TARGET AND PRESS NATURAL USER INPUT |
摘要 |
A cursor is moved in a user interface based on a position of a joint of a virtual skeleton modeling a human subject. If a cursor position engages an object in the user interface, and all immediately-previous cursor positions within a mode-testing period are located within a timing boundary centered around the cursor position, operation in a pressing mode commences. If a cursor position remains within a constraining shape and exceeds a threshold z-distance while in the pressing mode, the object is activated. |
申请公布号 |
US2014173524(A1) |
申请公布日期 |
2014.06.19 |
申请号 |
US201213715686 |
申请日期 |
2012.12.14 |
申请人 |
MICROSOFT CORPORATION |
发明人 |
Schwesinger Mark;Bastien David;Murillo Oscar;Kozlowski Oscar;Bailey Richard;Schwarz Julia |
分类号 |
G06F3/0484 |
主分类号 |
G06F3/0484 |
代理机构 |
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代理人 |
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主权项 |
1. A method of receiving user input, the method comprising:
moving a cursor in a user interface based on a position of a joint of a virtual skeleton, the virtual skeleton modeling a human subject imaged with a depth camera, the user interface including an object pressable in a pressing mode but not in a targeting mode; if a cursor position engages the object, and all immediately-previous cursor positions within a mode-testing period are located within a timing boundary centered around the cursor position, operating in the pressing mode; and if a cursor position engages the object, and one or more immediately-previous cursor positions within the mode-testing period are located outside of the timing boundary, operating in the targeting mode.
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地址 |
Redmond WA US |