发明名称 Game system
摘要 Various embodiments of the present invention provide a game system that enables a player to easily select an item to be used by a player character. The game system according to an embodiment of the present invention comprises a selection unit configured to select, from player game contents owned by a player, one or more game contents to be used by a player character of the player in a battle with an opponent character, based at least on an effective value calculated by the effective value calculating unit.
申请公布号 US8753211(B2) 申请公布日期 2014.06.17
申请号 US201313851817 申请日期 2013.03.27
申请人 DeNA Co., Ltd. 发明人 Takagi Yuzo;Abe Yuuki;Sekiguchi Satoshi;Kusano Takehiro
分类号 A63F13/12 主分类号 A63F13/12
代理机构 Pillsbury Winthrop Shaw Pittman LLP 代理人 Pillsbury Winthrop Shaw Pittman LLP
主权项 1. A server device connected via a network to a plurality of terminal devices each operated by a player, the server device controlling a battle game in which the player battles with an opponent character, the server device comprising: a game content ownership-information storage unit configured to store game content ownership information indicating a player owns one or more game contents, wherein the one or more game contents owned by the player include a first game content; a game content information storage unit configured to store game content information associated with individual ones of the one or more game contents owned by the player, the game content information including information characterizing the individual ones of the one or more game contents through parameter values; a specific attribute information storage unit configured to store in association with the player, specific attribute information indicating the first game content is effective against the opponent character in a battle; and a selection unit configured to select, from the one or more game contents owned by the player, the first game content based on the specific attribute information indicating the first game content is effective against the opponent character in the battle,adjust a parameter value in the game content information associated with the first game content to determine an effective value for the first game content against the opponent character in the battle, anddetermine the first game content should be used in the battle game by the player based on the effective value determined for the first game content.
地址 Tokyo JP