发明名称 Game device, method for controlling game device, program and information memory medium
摘要 A game device is provided. The game device includes a first execution section, a game screen updating section, and a game situation data acquiring section. In the case where a first execution time which comes every first time period is reached, the first execution section generates game situation data. In the case where a second execution time which comes every second time period is reached, the game screen updating section updates a game screen based on game situation data corresponding to an attention time which comes a time period before the second execution time. The game situation data acquiring section acquires the game situation data corresponding to the attention time by executing interpolation processing based on first game situation data corresponding to a time which comes before the attention time and second game situation data corresponding to a time which comes after the attention time.
申请公布号 US8753214(B2) 申请公布日期 2014.06.17
申请号 US200913259852 申请日期 2009.09.16
申请人 Konami Digital Entertainment Co., Ltd. 发明人 Ishida Zenta;Hachisu Ryuma
分类号 A63F13/00 主分类号 A63F13/00
代理机构 Sughrue Mion, PLLC 代理人 Sughrue Mion, PLLC
主权项 1. A game device, comprising: first execution means for executing generation of game situation data indicating a situation of a game in the case where a first execution time which comes every first time period is reached; game situation data storage means for storing a plurality of items of the game situation data generated by the first execution means; and second execution means for executing output control regarding the game in the case where a second execution time which comes every second time period is reached, wherein the second execution means comprises game screen updating means for updating, in the case where the second execution time is reached, a game screen based on game situation data corresponding to an attention time which comes a predetermined time period before the second execution time, wherein the game situation data storage means stores at least first game situation data corresponding to a time which comes before the attention time and second game situation data corresponding to a time which comes after the attention time, and wherein the game screen updating means comprises: game situation data acquiring means for acquiring the game situation data corresponding to the attention time by executing interpolation processing based on the first game situation data and the second game situation data; andmeans for updating the game screen based on the game situation data acquired by the game situation data acquiring means.
地址 Tokyo JP