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1. In a golf game utilizing a ball that can be struck by a plurality of different types of golf clubs in order to propel the ball on a fairway towards a target objective on a putting green, a method for teaching a golfer to select a swing type based upon distance to the target objective comprising the steps of:
defining a first zone, with placement of at least one first unique visual indicator laid at a strategic location on a surface of the fairway, independent of a required placement on the fairway, within which the golfer should employ a chipping stroke to propel the ball toward the target objective, the first zone being within a first distance to the target objective and being defined by the first unique visual indicator; defining a second zone, with placement of at least one second unique visual indicator laid at a strategic location on the surface of the fairway, independent of a required placement on the fairway, beyond the first zone within which the golfer should employ a pitch type stroke to propel the ball to the target objective, the second zone being within a second distance to the target objective and being defined by the second unique visual indicator, said second distance greater than said first distance; and defining a third zone, with placement of at least one third unique visual indicator laid at a strategic location on the surface of the fairway, independent of a required placement on the fairway, beyond the second zone within which the golfer should employ a full stroke to propel the ball to the target objective, the third zone being within a third distance to the target objective and being defined by the third unique visual indicator, whereupon the golfer is taught to select a particular golf shot based on the one of the zones from which the golfer is hitting the ball, said third distance greater than said second distance.
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