发明名称 |
Pass-Structured Game Platform |
摘要 |
A game platform has a network-connected server having one or more processors coupled to a non-transitory physical storage medium, and software (SW) executing on the server. The software provides an interactive interface for a game creator, tools selectable in the interactive interface enabling the game creator to create a game having a virtual environment including game objects that may be moved by a player in the game relative to other objects and structures, a mechanism enabling the game creator to apply impediments to specific activities initiated by the player, and one or more interactive mechanisms for presenting choices to the game player. In response to the player attempting an activity to which an impediment has been applied, the game dynamics apply the impediment. |
申请公布号 |
US2014162776(A1) |
申请公布日期 |
2014.06.12 |
申请号 |
US201213708413 |
申请日期 |
2012.12.07 |
申请人 |
Lucas Keith V.;Baszucki David |
发明人 |
Lucas Keith V.;Baszucki David |
分类号 |
A63F13/06 |
主分类号 |
A63F13/06 |
代理机构 |
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代理人 |
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主权项 |
1. A game platform, comprising:
a network-connected server having one or more processors coupled to a non-transitory physical storage medium; and software (SW) executing on the server from the non-transitory physical storage medium, the SW providing: an interactive interface for a game creator; tools selectable in the interactive interface enabling the game creator to create a game having a virtual environment including game objects that may be moved by a player in the game relative to other objects and structures; a mechanism enabling the game creator to apply impediments to specific activities initiated by the player; and one or more interactive mechanisms for presenting choices to the game player; wherein, in response to the player attempting an activity to which an impediment has been applied, the game dynamics apply the impediment.
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地址 |
Half Moon Bay CA US |