摘要 |
<p>Described herein are methods and devices that employ a predefined class of anchor-drag touches to minimize host processor use in a mobile computing device. As described, detecting anchor-drag touch gestures enables the touch screen controller to handle a large portion of touch processing, even in mobile devices with larger displays. A first touch establishes an anchor area, from which a drag area is calculated, and a second touch within the drag area provides a command to the device. Some embodiments may limit subsequent touch processing to the identified drag area.</p> |