发明名称 Play chat during casino gaming
摘要 Methods for handling communication between players of an online casino game are provided. One method includes initiating a group session for the online casino game and assigning a first user and a second user to the group session. The method further includes hosting a group session of the online casino game, the group session defined by linked gameplay of the casino game by each of the first user and the second user. Then, during the group session, activating an instant messaging protocol to define a chat session between the first user and the second user. The method facilitates game play in a social environment and enables coordination of social game activity during game play.
申请公布号 US8747230(B2) 申请公布日期 2014.06.10
申请号 US201213539262 申请日期 2012.06.29
申请人 Zynga Inc. 发明人 Walker Jay S.;Jorasch James A.;Tedesco Daniel E.;Tulley Stephen C.;Gelman Geoffrey M.;Zucker David F.;Santisi Steven M.
分类号 A63F9/24 主分类号 A63F9/24
代理机构 代理人
主权项 1. A method for handling communication between players of an online casino game, comprising: initiating a group session for the online casino game; assigning a first user and a second user to the group session; hosting a group session of the online casino game, the group session defined by linked gameplay of the casino game by each of the first user and the second user; and during the group session, activating an instant messaging protocol to define a chat session between the first user and the second user, and enabling remote control of the first user's gameplay by the second user; wherein the chat session defines a presentation to the second user of a video feed associated with the first user; wherein the video feed associated with the first user includes images of a gaming device where outcomes associated with the first user are displayed; wherein the video feed is generated based on a user permission defining access to some or all information pertaining to outcomes of the first user; wherein the first user is represented by a first avatar on a display associated with the second user; and wherein the second user is represented by a second avatar on a display associated with the first user; wherein the first avatar is configured to perform a dance when the first user achieves a winning outcome; wherein the method is executed by a processor.
地址 San Francisco CA US