摘要 |
<p>PROBLEM TO BE SOLVED: To provide a game machine allowing a probability variable game state to fall, and capable of achieving high amusement.SOLUTION: In time shortening started after completion of a jackpot game state corresponding to a 4R jackpot won during a non-time-shortening (normal pattern probability: low), winning of a fall is set to be a completion condition. Contrarily, in time shortening started after completion of a jackpot game state corresponding to a 16R jackpot, or after the completion of a jackpot game state corresponding to the 4R jackpot won during time-shortening (normal pattern probability: high), completion of a predetermined number of games is set to be the completion condition when the fall is won until a predetermined number of games are completed, and the winning of a fall in a subsequent game is set to be the completion condition when no falls are won until a predetermined number of games are completed.</p> |