发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To provide a game machine which can visually, clearly, and accurately inform a player during the game that an operable time of a performance button has ended, at a proper timing while making the player interested in the game.SOLUTION: A game machine 1 comprises: a main control board 101 for outputting a control command; a liquid crystal display device 13 for displaying a ready-to-win-performance image; a performance control board 102 for controlling the display of the ready-to-win-performance image on the liquid crystal display device 13 in response to the control command; and a performance button 17 which can be operated by the player. Initially, in a state where the performance button 17 can be operated, a performance-button image for informing the player of the operation of the performance button 17 and a gage image for informing the player of a remaining operable time of the performance button 17 are superimposed and displayed on the ready-to-win-performance image. When the state where the performance button 17 is operable is over, the display of the performance-button image and the display of the gage image are terminated and thereafter the display of a special ready-to-win-performance image is controlled.</p>
申请公布号 JP2014097330(A) 申请公布日期 2014.05.29
申请号 JP20130208339 申请日期 2013.10.03
申请人 KYORAKU SANGYO CO LTD 发明人 HAMADA ISAMU
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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