发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To increase a motivation of a player to play a game by effectively utilizing a movable body accessory performance even in losing variable display operation that occupies the greater part of pattern games.SOLUTION: A game machine is configured to include: a predictive performance (S303) that allows a player-participatory special performance appearing during a game pattern variation display game and utilizing operation means to appear before operation of the operation means, and includes an operation informing performance for urging a player to perform operation; and winning or losing determination performances (S304-S309) that appear after operation of the operation means, and report a lottery result by lottery means. During the predictive performance, a movable body accessory 60 is moved from an origin position A to an intermediate performance position B that is advanced by one step toward the center of a display area. During the winning or losing determination performance, the movable body accessory is moved from the intermediate performance position B to a final decision performance position C advanced toward the center of a display area when a lottery result is winning. When the lottery result is losing, the movable body accessory is returned from the intermediate performance position B to the origin position A.</p>
申请公布号 JP2014097205(A) 申请公布日期 2014.05.29
申请号 JP20120250733 申请日期 2012.11.14
申请人 FUJISHOJI CO LTD 发明人 HAMAGUCHI DAIKI;NAGAO KAZUNARI
分类号 A63F7/02 主分类号 A63F7/02
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