摘要 |
PROBLEM TO BE SOLVED: To provide a Pachinko machine difficult to cause weariness to a performance using a performance button.SOLUTION: When becoming timing to perform a button performance, a performance display device 30 displays a button operation demand image M that shows "push a button !" (a). When a player has not performed press operation of a performance button 9 within a limit time, the performance display device 30 displays a moving image B1 which represents a UFO trying to land on a planet in an unstable attitude and has a low expectation degree to occurrence of a big win (b), thereafter displays a moving image B1 which represents the UFO trying to land on the planet in a stable attitude and has a high expectation degree to the occurrence of the big win (c), and finally definitely displays a big win symbol (d). That is, when the player has not performed the press operation of the performance button 9 within the limit time even when the big win occurs, the moving image B1 having the low expectation degree to the occurrence of the big win is displayed, so that the player can experience a thrill. |