摘要 |
PROBLEM TO BE SOLVED: To provide a game machine that makes it possible to obtain an excellent sound without reducing the degree of freedom in designing a game machine and that can reduce the labor spent for correcting sound data of a game related sound.SOLUTION: A game machine has correction data storage means for storing plural kinds of output sound volume correction data corresponding to an output sound volume in order to correct a sound volume of each frequency band of a game related sound outputted from each sound output part so that a sound pressure of each frequency band in a position of hearing a game related sound outputted from each sound output part of a frame of the game machine becomes an appropriate sound pressure on the assumption that a sound pressure of each frequency band in a predetermined position of hearing a game related sound outputted from a plurality of sound output parts when they are arranged in a frame of a game machine of a predetermined standard is an appropriate sound pressure, and sound pressure correction means for individually correcting, in each sound output part, a sound volume of each frequency band of a game related sound outputted from the sound output parts, based on output sound volume correction data corresponding to an output sound volume stored in the correction data storage means. |