摘要 |
A cooperative tile game played on a surface and having bifurcated tiles formed of conjoined hexagons each having an indicia of value. Play is initiated by selecting and placing one or more tiles on the surface in a three-tile triangular initial configuration. Players first exchange tiles from their hand with those in the initial configuration to achieve a predetermined set of tiles in the initial configuration. Subsequent rounds begin with a tile from the previous round. During play tiles are placed in turn such that at least one edge of a hexagonal portions is adjacent to an edge of a hexagonal portion of a previously placed tile having the same indicia of value and such that no edge of is adjacent to a side having a different indicia of value. Play proceeds until all playable tiles are placed. The value of waste tiles is subtracted from the value of created assets to achieve a score. All players achieve the same score. |