摘要 |
<p>A method for creating and sending video game images comprises identifying a scene being viewed by a participant in a video game; determining whether there exists a previously created image corresponding to the scene and corresponding to a participant category to which the participant belongs. If the determining is positive, the previously created image is retrieved and released towards a device associated with the participant. If the determining is negative, an image is rendered, and the rendered image is released towards the device. Also, there is provded a method for control of video game rendering, which comprises identifying a scene being viewed by a participant in a video game; obtaining an image for the scene; rendering at least one customized image for the participant; and combining the image for the scene and the at least one customized image for the participant, thereby to create a composite image for the participant.</p> |