摘要 |
PROBLEM TO BE SOLVED: To provide a pachinko machine allowing a player to easily and appropriately determine whether stopping or continuing a game by suggesting, at prescribed timing, whether or not a game state is a variable game state.SOLUTION: When a game state is changed into a probability variable game state, a probability variable suggestive LED 800 emits blue light. When the number of rotations of performance symbols reaches 25, the probability variable suggestive LED 800 emits yellow light and, when the number of rotations reaches 50, emits red light. Namely, the pachinko machine changes the emission color of the probability variable suggestive LED 800 to make a player imagine that the game state may be changed into a probability variable game state. Therefore, the player watching the change in the emission color of the probability variable suggestive LED 800 can predict that the game state may be changed into the probability variable game state to continue the game with a sense of security. |