摘要 |
A method for representing a moving object as it moves along a path in a three-dimensional coordinate system. A processor determines a direction of an animated motion of a three-dimensional object moving along a path from a starting location to a second location. The processor draws pairs of vectors from the starting location by performing a series of mathematical functions, where the tips of each pair of vectors identify two points of a three-dimensional mesh, and where the mathematical functions are functions of the starting location, of the location of a point on the object when the object is at the second location, and of the direction of motion of the object along the path. The processor further adjusts characteristics of the mesh and determines, as a function of the adjusted mesh, a characteristic of the animated object, such as its orientation in space, at the second location. |