摘要 |
According to some embodiments, performance bottlenecks that arise in particular resources within a graphic processor unit may be alleviated by dynamically rebalancing workloads among the resources, with the goal of removing the current performance bottleneck, while at the same time maintaining power dissipation within a currently allocated power budget. In some embodiments this may be achieved by defining a separate clock domain for each of the plurality of graphics processor resources whose performance may then be rebalanced. |