发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To enhance interest in a game until deriving and displaying a display result of foreseen identification information.SOLUTION: In a read-ahead result, where a special pattern display results in a "jackpot" and the jackpot type is a type other than a "sudden probability variation", a read-ahead performance for allowing a weak character to appear is executed at a high ratio, and a battle performance, where a friend character fights against the weak character to win, is executed after the completion of the read-ahead performance. Contrarily, when there are no read-ahead results, where the special pattern display results in a "jackpot" and the jackpot type is a type other than the "sudden probability variation", a read-ahead performance for allowing a strong character to appear is executed at a high ratio, and a battle performance, where the friend character fights against the strong character to lose, is executed after the completion of the read-ahead performance.</p>
申请公布号 JP2014076316(A) 申请公布日期 2014.05.01
申请号 JP20130194537 申请日期 2013.09.19
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址