发明名称 Dynamic battle session matchmaking
摘要 Methods and systems for performing smart matchmaking in a massive multiplayer online game are described herein. A video game such as a vehicle-based combat game may include multiple types of vehicles, where each type of vehicle may progress through increasing tier levels. Different types of vehicles within the same tier may have different capabilities, strengths, and weaknesses. When performing matchmaking for a game session, a matchmaking server may use a battle level table defining permissible tiers of each type of vehicle allowed within a particular battle level, and may also limit the number of a specific type of vehicle allowed in any one game session. The battle table may provide an advantage to premium vehicles by limiting the tiers of other vehicles against which a similarly tiered premium vehicle may compete. Battle level difficulty may be adjusted by adjusting the ranges of permissible vehicles in each battle level.
申请公布号 US8708802(B2) 申请公布日期 2014.04.29
申请号 US201314080256 申请日期 2013.11.14
申请人 WARGAMING.NET LLP 发明人 KISLYI VICTOR;MIKHNEVICH IVAN
分类号 A63F13/00 主分类号 A63F13/00
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