摘要 |
Example systems and methods of generating artifacts based on genetic and breeding simulation are described. In one implementation, a system for producing artifacts includes a mating module that initiates mating between a first artifact instance and a second artifact instance. Each of the artifact instances has an associated genetic string. A breeder module determines compatibility of the first and second artifact instances and combines the genetic strings of the first and second artifact instances to produce an offspring artifact instance. An artifact instance modeler interprets an offspring genetic string associated with the offspring artifact instance. |