摘要 |
A method is disclosed for using crowdsourcing to identify known-solvable data states which have been identified by users as leading to a solution to a scenario with defined constraints. In one example where the scenario is a computer card game, a number of users may be provided with an initial data state in the form of the cards being in a particular order. Where a user successfully completes the card game to a desired solution state, the initial data state of the cards may be stored as a known-solvable data state. |